Цитата из книги MUD GAME PROGRAMMING By Ron Penton

Мир, в развитии которого принимает участие каждый игрок.
У вас есть идея? Тогда вам сюда.

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Vant
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Цитата из книги MUD GAME PROGRAMMING By Ron Penton

Сообщение Vant » Вт окт 01, 2013 9:35 pm

I want to launch into a discussion about the reasoning for this library before I get down to the nitty-gritty details. Over the years, I've been studying all the popular open-source MUDs, and I'm disappointed. Most of them began their lives 10 to 20 years ago, long before C++ was standardized.

So I understand why most MUDs that have been reworked, improved on, and expanded are extremely ugly today. Try adding a feature to a MUD, and you'll end up running around 100 files looking for bugs, or even worse, one huge multimegabyte source file. Count me out, thank you.

Another reason some MUDs are ugly is because people use them to start learning C and C++. It's a noble causebut misguided. Because many older MUDs teach concepts that are out-of-date and no longer used, they teach people the wrong lessons.

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